Jungdam Won / [email protected]
Friday
Eng. Building 302 (dong) - 308/309-1 (ho)
| Date | Speaker | Paper |
|---|---|---|
| 2025/02/14 | Sohyun | InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint (NeurIPS 2024 (poster)) [Project][Slides] |
| 2025/02/21 | Seonguk | FreeMotion: MoCap-Free Human Motion Synthesis with Multimodal Large Language Models[Project][Paper][Slides] |
| 2025/02/28 | Chanha | Lifting Motion to the 3D World via 2D Diffusion[Project][Paper][Slides] |
| 2025/03/14 | Minseok | Learning Physics-Based Full-Body Human Reaching and Grasping from Brief Walking References[Project][Paper][Slides] |
| 2025/03/21 | Jongyoon | Gaussian Splatting and Recent Advances[Slides] |
| 2025/04/11 | Wonjeong | TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization (CVPR 2025 oral) [Project][Paper][Slides] |
| 2025/04/18 | Sohyun | MixerMDM: Learnable Composition of Human Motion Diffusion Models [Project][Paper][Slides] |
| 2025/05/02 | Geonho | PhysHand: A Hand Simulation Model with Physiological Geometry, Physical Deformation, and Accurate Contact Handling [Slide] |
| 2025/05/09 | Chanha | SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations (SIGGRAPH 2025) [Project][Paper][Slides] |
| 2025/06/13 | Euikyun | Mean Value Coordinates for Arbitrary Planar Polygons [Paper][Slides] |
| 2025/06/20 | Seonguk | PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers (SIGGRAPH 2025) [Project][Paper][Slides] |
| 2025/06/26 | Minseok | PhysicsFC: Learning User-ControlledSkills for a Physics-Based Football Player Controller[Paper] |
| 2025/07/18 | Wonjeong | Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Control (ACM TOG 2025)[Project][Paper][Video][Slides] |
| 2025/07/25 | Yongwoo | Recent Advances in 3D Motion Reconstruction from 6 Inertial Sensors [Slides] |
| 2025/08/22 | SIGGRAPH 2025: Physics-Based Human Characters | |
| 2025/09/05 | Hyunbae | Scaffold-GS : Structured 3D Gaussians for View-Adaptive Rendering[Project][Paper][Slides] |
| 2025/09/12 | Jungnam | |
| Jongyoon | BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion [Project] | |
| When Gaussian Meets Surfel: Ultra-fast High-fidelity Radiance Field Rendering [Paper][Slides] | ||
| 2025/09/26 | Yongwoo | |
| Ikjun | Dance Like a Chicken: Low-Rank Stylization for Human Motion Diffusion [Project] | |
| Taming Diffusion Probabilistic Models for Character Control (SIGGRAPH 2024) [Project][Paper][Slide] | ||
| 2025/10/16 | Jiye | |
| Hyunbae | StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Data (SIGGRAPH Asia 2025) [Project][Paper] [Slide] | |
| Animatable Gaussians: ****Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling [Project][Paper][Video][Slides] | ||
| 2025/10/24 | Yonghun | |
| Sohyun | Learning Contact Deformations with General Collider Descriptors (SIGGRAPH Asia 2023) [Project][Paper][Slides] | |
| AnyTop: Character Animation Diffusion with Any Topology [Project][Paper][Slides] | ||
| 2025/10/31 | Jongyoon | |
| Euikyun | MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction (SIGGRAPH ASIA 2025) [Project][Paper][Slides] | |
| Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation (SIGGRAPH 2025) [Project][Paper][Slides] | ||
| 2025/11/07 | Hyeyoon | |
| Wonjeong | Skill Latent Space Based Multigait Learning for a Legged Robot (IEEE Transactions on Industrial Electronics, February 2025) [Paper][Slides] | |
| Large-Scale Multi-Character Interaction Synthesis (SIGGRAPH ASIA 2025)[Paper][Slides] | ||
| Minseok | ||
| Seonguk | ||
| ADD: Physics-Based Motion Imitation with Adversarial Differential Discriminators (SIGGRAPH ASIA 2025) [Project][Paper][Video][Slides] | ||
| Geonho | ||
| Chanha | ||
| Sunmin | ||